Version 0.1.1 Loading screens removed!


This latest update we were able to rework the level load system to bring the new environments on the fly, completely removing the need for load screens. We did this using the TileMap system. It was as simple as creating a file load system, so each level is it's own file. Meaning that if a level is corrupt, you can delete it from your local game, and keep playing all the others.

Not only have we reworked the level system, but we have also made 10 more levels for the RNG system, and added a random first level.


The next update will be working on polishing up some existing features, and cleaning up the AI. Right now the AI is playable, but not exactly formidable... Or maybe I'm wrong leave a comment and let me know if they are actually hard enough. 

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